those of you who know me a little longer probably already shiver in
expectation of what I do today, with a number evenly divisible by 25...
Well, the answer is, I'll do something really new. I'll treat this just
like a normal issue. Honestly, I got no special idea whatsoever, so
you'll have to be content with
1) A D'deridex-class ship. Khazara (Weapons 9), Haakona (9), Devoras (8),
D'deridex (9) and Decius (9) do qualify. That's it already.
2) An opponent's ship with Shields of 5 or less.
Thus, we could use Pi (4), Scout (3), Yridian Shuttle (3), Zibalian
Transport (4), Miranda (5), Type VI Shuttle (2) and Runabout (5). Great
selection.
For the Yridian Shuttle and the Type VI shuttle, I do not need this card. I can just attack and receive the same effect (except for the one captive and the fact that I do not get stopped by this kind of "attack".) So unless I want to play Interrogation, I could just attack and use the much more versatile Distortion of Space/Time continuum to regain my move (and restore full Range in the process).
For the Zibalian Transport it's about the same unless my attacker is the Devoras which cannot kill that ship in one turn. In this case I have something to gain. About as much as from a Bynars' Weapons Enhancement or a Data's Head. It's just the latter two are permanent and have additional effects.
Next are the Miranda and the Runabout. Yeah. Again, a Weapon enhancer comes just as card effective and has more use after the one attack. Don't forget Captain's Log which gives a +3 bonus instead of +2 so even the Devoras can blow up a Runabout with one shot.
Which leaves me with the Pi and the Scout ship, i.e. a game Romulans against Romulans. This is probably the rarest thing I'll ever see. But if it happens the card actually gets me something useful. Namely the ability to attack. Normally I cannot attack Rommie against Rommie, but in this case this is not an attack in the rules sense, so I can do it. But then, has anyone ever played a Rommie vs. Rommie game? And even if, why not just use a Husnock or Combat Vessel (non-aligned)?
Result: The card has a few uses. But these are so limited that the current card selection does not warrant its inclusion. Maybe this will change if we get an awesome ship with low shields or some better way to make use of captives, but currently this card is a dud.
- Nope. Not today ;-)
Wesley's rating: 2.5 Cole's rating: 6.5 Conner's rating: 5.5 Data's rating: 5.5 Hal's rating: 1.1 Heather's rating: 7.0 Jack's rating: 4.4 John's rating: 6.0 Q's rating: 5.0 Ranger's rating: 4.5 Ray's rating: 4.3 ---------------------- AVERAGE RATING: 4.7
Visit the Web Pages!
http://www.worldonline.nl/~ldp/COTD.html
(for best indexing - all cards crosslinked)
http://wizlink.iserver.com/conner/stccg/COTD.html (great Graphics, plus the strategy webboard)
With all back issues from #1 up to today !
Wesley Crusher, the new STCCG Lord
"A couple of lightyears can't keep good friends apart"