so much email volume to reply to... I'd need more time all the way, but somehow it still works out. Except when my mailer screws and I can't get through with my COTD. Hopefully my little time-slowing experiments don't one day result in an
,gnortS .elbarenluv ylbidercni dna gnorts ylbidercni htob si tneve sihT
... esuaceb
[.niaga drawrof og emit ekam ot evah ll'I !tiaw ,huH]
[nottuB hsuP]
Ahhh, that's better. Now redo from start.
This event is both incredibly strong and incredibly vulnerable. Strong, because it can take out a larger number of cards on the table than any other STCCG card. Vulnerable because it needs to spend several turns on table before it takes effect and can be nullified quite easily during that time. Your opponent will often have enough time to even solve another mission in order to get a Betazoid Gift Box or similarly potent stuff.
And more than most other cards, this card interacts directly with quite a number of other cards:
Plus indirectly, a number of other cards gets involved.
Ya see, enough possibilities. And as you have to consider the fact that this card affects both sides, you will have to make sure that you don't accidentally lose more than your opponent. In most cases, a single Anomaly will lead to a major interrupt war unless one player has no counterspell ready.
And you can of course put this to a good use: Drive out all those Kevins and Amandas and finally let the anomaly go. Then play the stuff you really wanted to get out.
Wesley's rating: 8.0 Cole's rating: 7.5 Drew's rating: 6.7 Gowron's rating: 7.1 Hal's rating: 5.3 Jack's rating: 7.0 Mot's rating: 8.5 Nanite's rating: 9.0 Nog's rating: 7.0 Nouwa's rating: 7.0 Picarde's rating: 8.0 Q's rating: 6.0 Ranger's rating: 8.8 Rothspar's rating: 7.99 Tania's rating: 6.5 Tebok's rating: 5.0 Tony's rating: 9.5 ---------------------- AVERAGE RATING: 7.3
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Wesley Crusher
Primary member of the STCCG Players' committee
"A couple of lightyears can't keep good friends apart"