here's a card whose title we had before... And actually, the game effect was not that much different, only it was no Q-Event (not surprising, at the time of Internet Expansion II QC was not much more than a rumor). Anyway, here's the official version of
But no power comes without a price and this price is the risk you take when playing this card against an opponent who himself uses the Penalty Box, because in that case, you'll look at losing your last chance to rescue one of your crew cards should he attempt a mission. And here's where the real fun starts. While your opponent desperately waits for a Kevin to regain his Data from the Penalty Box, you assemble a quick and dirty away team in the hopes of triggering a Penalty Box yourself and moving his Data into the void. In the rare case a good personnel of yours has to be put on the stake for this venture, just have your own Kevin or Q-Flash ready to relieve that poor guy from his fate you just sent him into.
Probably the best Q-card in the entire set as it rivals (and in some ways exceeds) the powers of an often-used rare Dilemma. Definitely worth to have in multiples, even though this means you might have to discard one now and then because of a duplicate under one mission.
Wesley's rating: 9.25 Cole's rating: 8.0 Drew's rating: 8.6 Gowron's rating: 7.5 Hal's rating: 8.1 Jack's rating: 6.5 Mot's rating: 8.5 Nanite's rating: 7.0 Nog's rating: 8.0 Nouwa's rating: 9.0 Picarde's rating: 6.5 Q's rating: 9.0 Ranger's rating: 6.5 Rothspar's rating: 6.0 Tebok's rating: 9.5 Tony's rating: 9.5 ---------------------- AVERAGE RATING: 8.0
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Wesley Crusher
Primary member of the STCCG Players' committee
"A couple of lightyears can't keep good friends apart"