this will be the last Dilemma for some time:
The effect is simple: Kills everybody, regardless where it's placed. However, the prerequisites for overcoming are vastly different.
In space, this is trivial, Most space missions are attempted by large ships anyway (or directly from the outpost) and in both cases, SHIELDS will be more than 6. The Music solution is more suitable for those cases where you have scanned a location and want to go in with a small crew in a shuttle (say it's the only dilemma there).
On planets, this acts as a somewhat downgraded Barclay's Protomorphosis disease. It actually is the same thing, just without the SECURITY requirement. Of course, this combines well with the women-killers (Female's Love Interest etc.) and the opponent's choice Dilemmas.
However there is a third use for this card: Seed it under a space mission and solve it yourself, almost on the fly-by. 5 easy points without losing a turn, makes it an improved Sarjenka.
Wesley's rating: 7.5 Allen Castaban's rating: 6.0 Data's rating: 7.9 Habib's rating: 7.0 Bryan's rating: 5.0 Jeff's rating: 6.75 Holt Kernodle's rating: 4.0 Jack's rating: 4.9 Jason's rating: 6.5 ---------------------- AVERAGE RATING: 7.9
What is the advantage of Wesley Crusher's ENGINEERING skill over Data's or Eric Pressman's ENGINEERING skill?
Hint: There is another card involved. But I won't tell you which one...
Try to figure this out yourself. It beautifully fits the events in the epi- sode the mentioned "another card" refers to, and I really loved finding it. (Almost an easter egg.)
Please direct all email concerning card of the day to: blohmer@pips11.informatik.uni-mannheim.de
Wesley Crusher, the new STCCG Lord
"A couple of lightyears can't keep good friends apart"