let's try a card type of which I have only done one yet - equipment...
Interphasic Plasma Creatures: Okay, it drains my Strength. Not really important, but someday it might become important and I don't like it sapped. So I could use the scanner, right? I could also use a Mindmeld personnel and not care about the Dilemma at all. And if I understand it right, the scanner can only prevent the drain, but not later nullify it, as the effective Dilemma "plays on table as an event", so I cannot ever nullify it "where present", because my guys are on the spaceline and nowhere else. (Q, correct me if I'm wrong here) Next.
Brain Drain: An interrupt that disables one of my crew for a turn, or doubles the previous Dilemma. Now, if the latter, I ned not fear if I have a Mindmeld guy, and for the former, if I really need that crewmember (in the middle of a mission attempt), why not just use an Amanda? Again, next.
Phased Matter: I need a SCIENCE and an ENGINEER. Well, if I do not have an ENGINEER, I should be beaten up, and SCIENCE? Did I mention Mindmeld? So I could for example use T'Pan (SCIENCE x2 + Mindmeld). Once more, next.
What? No more "next"s? Uh, then it seems this card is a T'Pan with
attributes 0/0/0 who cannot use Vulcan Mindmeld, has no SCIENCE ability
and no staff star.
YUCK !!!
- Arrgh. Grrr. Well, any two cards that do *not* include I.P. Scanner.
Wesley's rating: 1.0 Cole's rating: 1.1 Conner's rating: 5.5 Data's rating: 4.0 Q's rating: 3.0 Ranger's rating: 3.5 Tania's rating: 3.0 Tony's rating: 3.0 Jack's rating: 4.0 Nanite's rating: 4.5 Ray's rating: 5.5 Nouwa's rating: 3.0 Rothspar's rating: "Not used yet" ----------------------------------- AVERAGE RATING: 3.4
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With all back issues from #1 up to today !
Wesley Crusher, the new STCCG Lord
"A couple of lightyears can't keep good friends apart"