Wesley's STCCG card of the day #332


Hi, folks,

here's another shamelessly STCCGified Magic card...

HEISENBERG COMPENSATORS

Event, uncommon QC.
Plays on table. While in play, nullifies Alien Probe and all draw decks are turned face up. OR Nullifies another Heisenberg Compensators card (discard both).
Yeah, Field of Dreams, true even to the point of getting rid of Revelation aka Alien Probe. Now there's one problem. In Magic these two cards are very similar but have an important difference: They are of opposing colors. Whereas STCCG does not know such stuff as green or blue Mana. So why do we need this weaker version of Alien Probe? Actually there is a reason. Alien Probe was broken. Really broken. Combined with the Telepathic Alien Kidnappers that meant your opponent had to discard his best card every turn. And because this combo was so broken, it got banned for tournaments.

Now the Heisenbergs are just the (almost correctly executed - see below) card incarnation of a ruling I once suggested for that combo: Namely that for the TAK guess, you pick up your hand, shuffle, resolve the guess and put it back down. And Heisenberg does just that. Any attentive player will pretty soon know most of his opponent's cards. And to speed your information gathering, you can always use a Lifeform Scan, especially for those oponents who keep the worst card of their initial draw on their hand to avoid real certainty.

Basically we do now have an Alien Probe equivalent that exposes the con tents of players' hands (with a little memory effort) without breaking TAK. Result: A tournament-playable Alien Probe without the blatant rules problem.

Or is it? There still is a certain other card called Subspace Schisms. While at first glance not as broken as Alien Probe / TAK (You have to sacrifice a card for each card of your opponent you want to get rid of), this is a badly abusable combo. Put a Heisenberg in your Q's tent and stock several Subspace Schisms (about 5-7) and a Lifeform Scan or two. On the first turn, play a Tent to get the Heisenbergs and put it on the table. And then...
...the rest of this shall be left to the reader. It is degenerate. If you execute it correctly, your opponent will never ever be able to do any mission unless he has a great initial draw. Solution tomorrow.

Dear Decipher guys, this card is broken. Awfully broken. Please do something about it - this is worse than TAK / Alien Probe.


Favorite combo(s):
Ratings for : HEISENBERG COMPENSATORS

Wesley's rating:                I refuse to rate that !
Allen's rating:                 4.0
Cole's rating:                  3.0
Data's rating:                  7.0 
Drew's rating:                  9.1
Gowron's rating:                6.1
Hal's rating:                   2.1
Jack's rating:                  6.5
Mot's rating:                   7.5
Nanite's rating:                9.0 (for the wrong reason ;-) )
Nog's rating:                   5.0
Nouwa's rating:                 6.0
Picarde's rating:               6.0
Q's rating:                     8.0 (Huh? Didn't you *playtest* this?)
Ranger's rating:                7.2
Rothspar's rating:              7.5
Tania's rating:                 4.0
Tebok's rating:                 7.0
Tony's rating:                  6.5
----------------------          
AVERAGE RATING:                 6.2

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LLAP,

Wesley Crusher
Temporarily immortal STCCG Lord

"A couple of lightyears can't keep good friends apart"