one of the famous "divisible by 25" numbers is drawing near again, and I have a special idea for this one (listed at the end, don't overlook it, you might want to act fast)
But before, there's this "349" business to get rid of...
In a planet deck, good Kate s*cks as long as you want to maintain any decent speed. Remember, two turns per mission attempt. Seems a little slow to me. But then, there are space decks and here Kate can really play her role as The Great Dilemma Nullifier(TM). In space, no one can hear you beaming, you usually stay on the ship and attempt your missions. And here the double MEDICAL and a SCIENCE turn old Kate into a Vekor on steroids with the additional advantage of being Thought Fire proof. She might not solve too many missions, but she sure solves Dilemmas.
Leaves us with her special ability. Suspend Doppelganger where present.
So you get a cool defence against a card nobody plays. Unless you play
it yourself. Yes, the card works both ways and remember it's always the
player who moves that gets to keep her personnel. So we need Pulaski
(with a skill nobody needs), the Doppelganger (a card nobody plays with)
and, just for fun, let's throw in two more cards nobody plays with: The
Type VI Shuttle and Engage Shuttle Operations.
(Warning: this combo is powerful but it will not work unless you know
exactly that your opponent plays a Bridge Crew deck)
Put a Shuttle aboard your Enterprise. Play Pulaski on the Big E and add as many Bridge Crew members as you can report. Fly towards your opponent's Outpost (don't forget the Shuttle Operations along the way). Stop next to the outpost (1 card away, preferably with a total RANGE of 6 or less for the round trip to the outpost.) When your opponent reports some Bridge Crew, load the equivalents on your shuttle, take a quick trip over, watch his guys crumble and retreat, perfectly safe from your opponent attempting the same thing (protected by Pulaski). Repeat ad Nauseam, then solve a mission or two (if you're still capable of doing so after taking the very probable hits from some hard objects against your head ;-) ).
And Pulaski will never have to beam during the entire story... A fair support card for space decks, a cool (5 points) combo, a lousy card for planet decks. Oh, well, you win some, you lose some.
Wesley's rating: 6.0 Allen's rating: 6.7 Cole's rating: 7.0 Cpt. Stasis' rating: 5.0 Data's rating: 8.2 Drew's rating: 7.8 Gowron's rating: 6.3 Hal's rating: 8.5 Jack's rating: 6.5 Locutus' rating: 7.3 Mot's rating: 6.5 Nanite's rating: 4.0 Nog's rating: 7.0 Nouwa's rating: 7.5 Picarde's rating: 8.0 Q's rating: 5.0 Rothspar's rating: 6.5 Tania's rating: 6.5 Tebok's rating: 7.0 Tony's rating: 7.5 ---------------------- AVERAGE RATING: 6.7
--WHAT?--
Yes, no #350. Forget it.
--THAT CAN'T BE TRUE!--
Okay, okay. You are so eager to get that one? Well, why don't you write it? I'll give you until tomorrow, Tuesday, 5:30 pm EST to come up with a COTD article. And as you'll want to have rated cards to work with, you can choose one of these to write about...
The best article I get will become COTD #350. Rakals, Mots, Habibs and Teboks need not apply ;-). Oh, and if I get no submissions, I won't be able to publish a COTD #350, so power up that word processor! Submissions by e-mail to crusher@kiss.de, but you knew that... (Just submit the article text, I'll paste in the ratings...)
--THAT'S UNFAIR!--
Yep. ;-)
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Wesley Crusher
Temporarily immortal STCCG Lord
"A couple of lightyears can't keep good friends apart"