Wesley's STCCG card of the day #305


Hi, folks,

let's today check a card that can cause lots of fun, but also a high amount of confusion. No, not P*r*ll*x *rg**rs (5 points because that was cool?), but I'd strongly recommend putting a few of those in your deck the game after you used a...

TERRAFORMING STATION

Station, neutral, rare QC.
Shields 16
Seed on any planet mission. If still in play at the end of game, redefine that mission's requirements for next game with same opponent.
"Planets such as Velara III can be transformed to support life. This process takes many decades."
Okay, this is not a tournament card. But it's cool. You get to redo any or all of a mission's requirements, which will allow you to create really awkward combinations.

Let's try a few fun variations on old cards:

So much for the fun ones. You can of course also use it strategically, making each of your missions doable by a skill combination you have present on two or even more cards in your deck. Try playing a deck with five Terraforming stations. Redefine all your missions to allow your favorite character to do them all alone. Next game, adjust your deck accordingly. Just don't do it with Wesley Crusher - he might get the point ;-) And if you're really smart and know a few persons who will be playing against you in the next tourney, just draw them into a "practice game" a few days before the tournament and slap down a Terraforming station or two. Just hope you meet them in the finals.

Next one: Bluff. Know that player who always traces your very moves? Sure. Use a few Terraforming stations to add lots of Empathy and Diplomacy to your missions. He'll surely come up with a Diplomacy deck next game. You don't even bother playing the missions you Terraformed - just add some Zaldans and lotsa ENGINEERING and six space missions. He'll be stuck with all his planet Dilemmas and his Diplomats won't be of much use against your missions either.

Last try: Use it for whatever redefinition. Doesn't matter what. Next game, play several Parallax Arguers:

WHAT REQUIREMENTS? Slap. Arguers + Red Alert.
HEY! THAT'S UNFAIR! Slap. Arguers + Traveler
YOU CAN'T DO THAT TWICE! Slap. Arguers + Kivas (they never learn)

Oh damn, which card was I reviewing? Is this a terraformed COTD? Help!


Favorite combo(s):
Ratings for : TERRAFORMING STATION

Wesley's rating:                6.004 (Anybody figure out this rating ?)
Cole's rating:                  1.0
Drew's rating:                  8.5
Gowron's rating:                3.0
Hal's rating:                   9.7
Jack's rating:                  4.2
Mot's rating:                   6.0
Nanite's rating:                6.8
Nog's rating:                   6.0
Nouwa's rating:                 6.0
Picarde's rating:               5.5
Q's rating:                     Abstain :)
Ranger's rating:                8.8
Rothspar's rating:              7.0
Tebok's rating:                 7.0
Tony's rating:                  1.0
----------------------          
AVERAGE RATING:                 5.6

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LLAP,

Wesley Crusher
Primary member of the STCCG Players' committee

"A couple of lightyears can't keep good friends apart"