before I entirely switch to AU, I'm gonna work up on two last cards from the original set (not because I like them, but because I have to collect the ratings on AU before going on)
Also, a Fed deck that does not rely on high Integrity might make good use of this card as he's basically a Deanna Troi with an extra Treachery but a little lower on attribute scores. Just make sure there's no Firestorm waiting around the corner...
The combination of Empathy and Diplomacy is also useful for at least one mission, and the Treachery might prove really helpful in a Fed deck playing an opponent using a Compromised Mission (lots of fun missions in AU anyway) So what was until last week a card I would really have overlooked and not even considered for deck-building suddenly became a viable utility card with a few twists, which sheds a very good light on the way AU interacts with the basic game. Great job, Decipher!
Wesley's rating: 7.0 Lore's rating: 4.6 Owen's rating: 5.5 Ian's rating: 4.0 Jack's rating: 5.5 Jason's rating: 7.0 Cole's rating: 5.0 Mark's rating: 5.0 Movar's rating: 6.5 Serge's rating: 5.0 Andrew's rating: 6.5 Ted's rating: 4.5 ---------------------- AVERAGE RATING: 5.5
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Wesley Crusher, the new STCCG Lord
"A couple of lightyears can't keep good friends apart"