Wesley's STCCG card of the day #403

Hi, folks,

greetings from Italy ;-) A change of plans from the side of my employer forced me to change my plans as well... A change of plans? Why not...


Interrupt, common FC
Borg use only.
Plays to do any or all of the following: discard your current objective; return it to your hand if you have Borg Queen in play; and download one Objective card.
"Sensing that her plans for the interplexing beacon had been thwarted, the Borg Queen immediately implemented a new goal for the hive."
A must have for the Borg. As you can only have one Objective in play at a time, you can easily run into a situation where you cannot get to complete it. A simple Maglock can stop you from establishing a Gateway if you have neither Locutus, a Queen or an assimilated OFFICER. And without an Objective that lets you battle, you would never be able to do anything constructive. Thus, it's urgent time to change your plans. And there's only one way to do that.

Three functions, two of which you can use simultaneously. Discarding your Objective or returning it to your hand is the first part of the card. Getting rid of an Objective you don't want is vital. Of course this means wasted resources as you will probably already have lost personnel or other cards in the attempt. So you will often want to have the objective back once you've completed the more urgent task at hand, thus you'll like to get the card back, so a Queen isn't the worst thing to have ;-)

The other function is to download any one Objective. This is a doubly vital function, first you get exactly the Objective you want and second it doesn't count as your card play, speeding up your game by one card play.

So far pretty basic, eh?

Thought so... Here's a hint or two you can use to very effectively change some plans in order to thwart your opponent's plans. Want to have a constant license to invade his ships and battle and assimilate his crew? Nothing easier than that. Get an Assimilate Counterpart card, play it, target whatever unique male you want, beam over, attack. As soon as you've abducted your target, change your plans (after you've surely assimilated a few vital personnel of your opponent) and the very next turn (or if you have some crew left, even on the same turn), beam over some more Borg to battle and eliminate (or assimilate) some more of your opponent's personnel. In a recent game, my opponent got truly frustrated after a fourfold recycled Assimilate Counterpart got ten of his fourteen personnel on my side, six asimilated and four abducted... He had a full three people left in his deck. And with no way to get them back ;-)

Or of course, trick your opponent. Plop down an Asimilate Planet. Start scouting. He'll sure try to get his mission before you can probe. Change your plans, Eliminate Starship, BOOM ;-)

And if you think your A Change of Plans cards dilute your deck: You can easily stock one per Objective. Each A Change gets an Objective out of your deck, without a card draw wasted. Plus you get a free card play. So this card (and the Awaken card) are truly free deck filters plus they save you card plays and help you speed your Borg deck. So feel free to stock them in rather liberal amounts ;-)

Favorite combo(s):
Ratings for : A CHANGE OF PLANS

Wesley's rating:                9.6
Allen's rating:                 9.6
Cpt. Targ's rating:             8.0
Data's rating:                  7.0
Dr. R'Mor's rating:             7.4
EHCCGPP's rating:               7.5
Gowron's rating:                8.0
Hal's rating:                   5.6
Locutus' rating:                8.5
Nanite's rating:                8.0
Picarde's rating:               9.0
Ranger's rating:                6.1
Rothspar's rating:              8.2
Sheskerie's rating:             8.0
Sirol's rating:                 7.0
Tebok's rating:                 7.0
Tony's rating:                  7.0
Vox's rating:                   8.0
AVERAGE RATING:                 7.75

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Wesley Crusher
Temporarily immortal STCCG Lord

"A couple of lightyears can't keep good friends apart"