Wesley's STCCG card of the day #355


Hi, folks,

there are cards that punish Redshirting and cards that punish mega-teams. And there's one card that punishes both.

Q'S VICIOUS ANIMAL THINGS

Dilemma, planet, common QC.
Unless 22 < Strength < 55, one Away Team member is killed (random selection) and opponent re-seeds Dilemma under a different unsolved planet mission.
"Wearing Napoleonic uniforms and firing musket-shaped energy weapons, Q's creatures attacked Riker and his away team. Worf gave them their colorful moniker."
So much for a really cool concept. The idea here is obvious. If your team is too large, you take damage. If it's too small, you take damage. Only if you can keep yourself right in the middle, everything is okay. If it weren't that weak! There are lots of better Dilemmas to kill one person, without any nasty prerequisites. Hunter Gangs is an alternative with a 1 kill average, Armus does the exact thing without any prerequisite and then there's of course always Yuta. Granted, Yuta and Armus are rare, but Hunter Gangs is just as common and you get a higher killing average.

So as a one-shot Dilemma the Animal Things are way too weak and I could find a truckload of better stuff. Maybe the reseed clause helps out a bit. Maybe. So I first assume your opponent is a notorious redshirter or the kind that starts no mission attempt with less than 10 crew. And then I assume you put the Animal things under the right mission to hit at least once.

At this point you get to reseed it under a different mission, last, so it will be encountered first. Oh great. If your opponent really has a redshirting strategy, he'll send another redshirt and send your Animal Things packing to yet another planet. And if he has a large crew strategy - well what should stop him from using a Genetronic Replicator and laughing about your Animal things? Maybe the fact that he gets stopped. Okay. That might actually work, stopping your large-crew opponent more than once with one Dilemma.

This of course requires your opponent playing a big-crew planet deck. And you know how much I like cards that are only effective if your opponent plays a very specific kind of deck or combo. You can't even put this one in a tent because it's a seed card. Yep. Great. Really. Where's my Armus?


Favorite combo(s):
Ratings for : Q'S VICIOUS ANIMAL THINGS

Wesley's rating:                4.0
Allen's rating:                 7.0
Cole's rating:                  3.0
Cpt. Stasis' rating:            8.5
Data's rating:                  7.0
Drew's rating:                  5.2
Gowron's rating:                8.3
Hal's rating:                   ---
Jack's rating:                  6.5
Locutus' rating:                7.0
Mot's rating:                   8.0
Nanite's rating:                8.0
Nog's rating:                   6.5
Nouwa's rating:                 6.0
Picarde's rating:               8.0
Q's rating:                     8.0
Rothspar's rating:              6.7
Tania's rating:                 7.0
Tebok's rating:                 6.6
Tony's rating:                  7.5
----------------------          
AVERAGE RATING:                 6.8

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LLAP,

Wesley Crusher
Temporarily immortal STCCG Lord

"A couple of lightyears can't keep good friends apart"