Wesley's STCCG card of the day #276


Hi, folks,

need more proof that QC is an interesting expansion? Probably not. So I'll rather prove that QC also has a few cards that are not that great. Like

SAKKATH

Personnel, Federation, uncommon (?) QC.
Integrity 8
Cunning 8
Strength 7
V.I.P., Mindmeld, Diplomacy, Suspends Bendii Syndrome where present.
"Vulcan male assistant of Sarek. Attempted to use his telepathic skills to repress Sarek's Bendii Syndrome during the crucial Legaran Conference of 2366."

Ahem. I definitely hope this card is not rare. A Federation personnel card with V.I.P. and Diplomacy. Plus Mindmeld, as he's a Vulcan. Guess I have seen this before.

Like in Sarek. Only that the latter one has Diplomacy x3 and somewhat different attributes (actually totalling one less point). Or, like Satelk. Granted, he's an OFFICER instead of a V.I.P., but you get an extra Leadership, one more Cunning and a Command ability.

And unless you're playing a Mindmeld deck (haven't ever seen one yet) that skill is not really too useful, so we're basically stuck with a V.I.P. who is also a Diplomat and Federation. Great. Always wished to have more of them. But wait! Sakkath has a nifty special ability. Suspends Bendii Syndrome where present. Well, I don't know yet what Bendii Syndrome does, but so much is obvious:

So it could look like


BENDII SYNDROME

Dilemma, either.
Place on away team. Every Vulcan present will lose 2 CUNNING and the first-listed remaining skill at the start of each turn. Killed when CUNNING < 1.
(Q, how close did I get?)

So it affects Vulcans. All four, sorry five, of them. But I count only four, as Sakkath's only real place in your deck would be to provide Bendii Syndrome defense. That leaves us with Sarek (so la-la), Satelk (sometimes usable), Selar (don't you have a Vekor?) and Taurik (exactly how many cards do you own - 61?) All four not cards I'd usually put in a deck except maybe for Sarek if I have a great emphasis on Diplomacy or want to play the Naiskos and choose him for Q-Net passing, leaving Picard at home.

Even if the effect of Bendii Syndrome were somewhat stronger, IMHO it wouldn't see a lot of play as it will hose Vulcans and nothing else. And Vulcans just aren't that good in STCCG.

Leaves us with a pretty useless ability. Plus some skills we have already seen on better cards. Try something else.


Favorite combo(s):

- Nope. Not tonight. Got my migraine ;-)


Ratings for : SAKKATH

Wesley's rating:                4.0, with no X's today ;-)
Allen's rating:                 5.5
Cole's rating:                  8.0
Data's rating:                  ---
Drew's rating:                  6.9
Gowron's rating:                ---
Hal's rating:                   7.9
Jack's rating:                  7.5
Lakanta's rating:               ---
Nanite's rating:                6.0
Nouwa's rating:                 ---
Picarde's rating:               6.7
Q's rating:                     4.0 <-- seems I was quite accurate about Bendii
Ranger's rating:                ---
Ray's rating:                   ---
Tania's rating:                 ---
Tony's rating:                  7.0
Wa'Qah's rating:                ---
----------------------          
AVERAGE RATING:                 7.35

A huge lot of ---'s, several raters refused to rate because they don't know what Bendii Syndrome does, but IMHO it's obvious enough that it can't be that strong.

PS: Only got one (correct) guess yet for the #275 mini-puzzle. Is that the best you can do? Congrats to Lennard, spotted exactly right. But you had an unfair advantage (hint!) ;-)


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LLAP,

Wesley Crusher, the new STCCG Lord

"A couple of lightyears can't keep good friends apart"