Wesley's STCCG card of the day #271


Hi, folks,

We just had one ship, here's another:

I.K.C. T'ONG

Ship, Klingon, rare (?) QC.
Range 5
Weapons 6
Shields 6
Requires 1 Command (*), 0 Staff (+). Cloaking Device, Reports at end of spaceline with up to 3 personnel.
"A Klingon sleepership from the 23rd century, an era when Klingons despised humans and attacked them on sight. Commanded by K'Temok."
Now what do I smell here? A ship with a Cryosatellite built in? Or is it a Devidian Door / Ophidian Cane combo? Or rather a minor Red Alert? All three and neither.

The Cryosatellite is thematically closest, with the sleeper theme carried over here. Also identical is the number three, with the additional advantage that you're not limited to AU crew. But on the other hand you still need to draw the cards and you can't play the card that you right now would like to get from deep in your deck, so you have far less control.

Devidian Door / Ophidian Cane? Again, it's three personnel and you actually save more cards than with the combo as you neither need to draw the door nor have to solve a mission to get the artifact. But you can only report to two locations instead of twelve and you cannot use the effect during your opponent's turn or just before initiating a battle. With two Wormholes you can get even closer to the Door/Cane combo as you'll have the choice to go to every location (but need one more card).

And Red Alert? Probably the closest of the three. You get to play some extra cards (though only personnel and limited to three), but this play, on the other hand, cannot be countered with a Kevin Uxbridge.

Anyway, a card that gives you the opportunity to play three extra personnel is good in itself. The fact that it is a ship doesn't even matter very much here. The 5 Range is dead slow, but you can at least use it to speed up the transfer of your newly played personnel to a different ship. And with the possible Captain's Log effect on K'Temok your opponent might someday even be looking at a 5/9/9 coming his way with only a single Klingon aboard. Add some Range-enhancing equipment and you get a fearsome battleship with a lot of surprise value (great for circling a ship that tries to escape your Armada and has the better Range)


Favorite combo(s):

- I.K.C. T'Ong + Kivas Fajo. Draw three cards, play three cards. Win three turns earlier.


Ratings for : I.K.C. T'ONG

Wesley's rating:                9.0
Allen's rating:                 6.5
Cole's rating:                  8.5
Data's rating:                  7.5
Drew's rating:                  4.3
Gowron's rating:                ---
Hal's rating:                   8.8
Jack's rating:                  7.5
Lakanta's rating:               5.0
Nanite's rating:                7.0
Nouwa's rating:                 6.5
Picarde's rating:               8.0
Q's rating:                     5.5
Ranger's rating:                ---
Ray's rating:                   7.9
Tania's rating:                 ---
Tony's rating:                  5.5
Wa'Qah's rating:                ---
----------------------          
AVERAGE RATING:                 7.0

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LLAP,

Wesley Crusher, the new STCCG Lord

"A couple of lightyears can't keep good friends apart"