Those of you who play Magic probably know what Laces are - rare, useless Interrupts. Rare, useless Interrupts?
In game aspects, however, this card su-, sorry bites. (Some Decipher guys want to put a few of these articles on their webpages and they do not like it if their cards su..., thus they do now bite. But it means the same thing ;-) )
The thing that makes it utterly useless is the random selection factor. If I could choose somebody to stay behind, there might be a few applications actually worth their money, but if I need a combo to do anything constructive,it should better be great. This one isn't.
And then the time at which I can play it. Only after my opponent has just scored big points. As if I would want this to happen. Natch. I'd rather get rid of the guys before the mission attempt. Like with Brain Drain. This disables a single crewmember much more effectively and I get to choose which one I want to affect and it's uncommon.
What? You desperately want to strand a crewmember because you want to attack on the next turn? Play Barclay's Transporter Phobia. Much more permanent in nature, usable also at other times than after a completed mission, uncommon, ... You get the picture.
Now let's assume you actually use the card (2% probability), your opponent solved a mission (total probability 1.2%), you actually have the card in hand (total: 0.5%), the mission did not put your opponent over 100 points (0.3%), you affected a male that you really want to hurt (0.2%), your opponent does not use Amanda (0.19999999%) and you do have other cards ready to make use of the situation (0.05%), what could you do?
- Attack. This stops your away team and your opponent gets a chance to
retaliate. And probably wins as your away team can't be that strong when
you couldn't attack without the Groupie.
- Jamaharon. Send him off doing yet more '...'. Too bad you don't
regularly play with Risa Shore leave, do you?
- Leave him there for a turn. Maybe your opponent actually waits that
turn to retrieve the guy. Maybe.
That's it. Great, eh?
- Really ?
Wesley's rating: 1.00000000000000006 Cole's rating: 2.0 Conner's rating: 4.0 Data's rating: 2.0 Q's rating: 0.0 Ranger's rating: 4.3 Tania's rating: 3.0 Tony's rating: 2.0 Jack's rating: 5.5 Nanite's rating: 7.0 (What did I create there - HELP!) Ray's rating: 7.2 ---------------------- AVERAGE RATING: 3.45454... ('...' ??? Gee, is there a pattern to this ???)
Visit the Web Pages!
http://www.worldonline.nl/~ldp/COTD.html
(for best indexing - all cards crosslinked)
http://wizlink.iserver.com/conner/stccg/COTD.html (great Graphics, plus the strategy webboard)
With all back issues from #1 up to today !
Wesley Crusher, the new STCCG Lord
"A couple of lightyears can't keep good friends apart"