again a jubilee number and I'm almost out of ideas for what to do as a soemwhat special issue, so I'll take up on an idea that recently floated around the 'net and make it into a card, namely a way to link card games:
Get some strong but expendable guys into your STCCG crew, then uncover the Fantasy World and produce a fast green deck with several World Rifts. Summon the big hitters as fast as you can.
Try Taurik (8/7), Chris Hobson (6/6), Korris (8/8), L'Kor (7/7), Tokath (6/6) or Movar (7/5) all of which don't have the greatest STCCG skills but are very cost-effective strikers for the subgame and you can even afford to get them terrored...
Fast 30 points, go to next location, lather, rinse, repeat.
I'd appreciate comments or (if you actually try them out) your play experiences...
You can also try other card games:
MORIARTY'S SCHEMES: Play INWO, winner gains 25 pts. "Professor Moriarty plotted against the Enterprise crew when he found out he was trapped on the holodeck."
and
TIME TRAVELERS: INWO Group card, Pwr 1, Res 1, SCIENCE, SPACE,
WEIRD.
Can use his action to bring one STCCG personnel from the main
game to your hand, who is treated as a Straight Government
Science Personality with Pwr = STR and Res = INT and one
outgoing control arrow at any position you choose.
Galactic Empires (use those ships!)
SW:CCG (obvious choice, isn't it ?)
..
[anyone care to think up the link card pairs ?]
PS: Sorry for Thursday's really wrong subject line. Blame N*tsc*p* for this one...
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Wesley Crusher, the new STCCG Lord
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