Wesley's STCCG card of the day #99


Hi, folks,

just stuck in "Bad card" mode, so let's look at another:

DISTORTION FIELD

Event, uncommon.
Plays crosswise on any planet location. On each of your turns, flip card over. While face up, prevents any beam down here unless pattern enhancers in play.
"Atmospheric phenomena that inhibits use of transporters, as on Nervala IV."
This one has just a very minor use, the one of slowing down a player by one turn, unless the player just reconsiders his actions and tries a different mission first. And the fact that it does cost you a turn (Event) does not make it any better.

But then, as with most BAD cards, you can put this to a good use. Remember those pesky all-planet mission tournament decks ? Preferably those with few ships and their outpost at a really EASY mission. (Evaluate Terraforming, anybody ?)
What to do ?
Use TWO Distortion Fields !!!!!
Play the first one right away and the second one the next turn - on the same mission !!!
Result: Unless opponent has pattern enhancers, perfect lock ! One of the two is always face up - one valuable Kevin Uxbridge gone. If you then have a Q2...


Favorite combo(s):
Ratings for : DISTORTION FIELD

Wesley's rating:                2.0 (1 point for the combo)
Conner's rating:                4.5
Habib's rating:                 4.0
Phil's rating:                  4.0
Lore's rating:                  3.2
Owen's rating:                  6.0
Ian's rating:                   4.5
Jack's rating:                  5.5
Jason's rating:                 6.5
GoOski's rating:                ---
----------------------
AVERAGE RATING:                 4.5

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LLAP,

Wesley Crusher, the new STCCG Lord

"A couple of lightyears can't keep good friends apart"